All Tall Small—often called ATS, Bonus Craps, or by other branded names—is a set of long-duration craps side bets. The wager does not care about making a point. It tracks whether a shooter can collect specified totals before a 7 appears. The suspense can last many rolls, but the price depends heavily on the posted payout.
Three targets share one enemy: the seven
The common structure contains three separate bets:
| Bet | What must be rolled before 7 |
|---|---|
| Small | Every total from 2 through 6 |
| Tall | Every total from 8 through 12 |
| All | Every total from 2 through 6 and 8 through 12 |
A number only has to appear once. Repeats do not hurt the wager, but they do not advance it either. The 7 is the reset event: if it appears before all required numbers have been collected, the active side bet loses.
That makes ATS fundamentally different from a one-roll proposition such as Aces and from a point-cycle wager such as Pass Line. It is closer to a checklist race against the seven.
Track the checklist, not the order
Suppose you have the Small bet. The shooter rolls 4, 6, 4, 3, 5, 10, 2. The Small side has now collected 2, 3, 4, 5, and 6, so it wins even though the numbers arrived out of order and 4 repeated.
If a 7 had appeared before the 2, the bet would have lost and the tracking markers would have reset for the next eligible cycle under the house procedure.
For the All bet, the task is much harder because ten different non-seven totals must appear before the 7. You need 2, 3, 4, 5, 6, 8, 9, 10, 11, and 12 at least once each. The common number 6 may appear quickly; rare totals such as 2 and 12 can leave the board hanging for a long time.
This uneven frequency is part of the drama. The list is not ten equally difficult boxes.
The paytable changes the value dramatically
A critical mistake is to discuss ATS house edge without naming the payout. On the commonly analyzed Bonus Craps schedule documented by Wizard of Odds, Small and Tall commonly pay 30:1 and All 150:1.
At those payouts, the approximate house edges are:
| Bet | Common payout | Approx. win probability | Approx. house edge |
|---|---|---|---|
| Small | 30:1 | 2.6354% | 18.30% |
| Tall | 30:1 | 2.6354% | 18.30% |
| All | 150:1 | 0.5258% | 20.61% |
More generous schedules have existed. Small/Tall at 34:1 reduce the edge to about 7.76%. For the All bet, 175:1 produces an edge around 7.46%, far below the 20.61% of 150:1.
That range is too large to ignore. The printed award is not a cosmetic detail; it is the economics of the wager.
Why Small and Tall have matching mathematics
Small uses 2, 3, 4, 5, and 6. Tall uses 8, 9, 10, 11, and 12. Their two-dice frequencies mirror each other around 7:
| Small total | Ways | Tall counterpart | Ways |
|---|---|---|---|
| 2 | 1 | 12 | 1 |
| 3 | 2 | 11 | 2 |
| 4 | 3 | 10 | 3 |
| 5 | 4 | 9 | 4 |
| 6 | 5 | 8 | 5 |
That symmetry is why the two sides have the same probability under standard fair-dice rules. The All bet combines both checklists and therefore requires every one of those mirrored totals before the six-combination 7 appears.
The probability calculation is not a simple “five numbers out of 36” problem because the bet can survive repeats for many rolls. It is a collection process with an absorbing loss event. Simulation or a state-based calculation is the appropriate tool.
What a live-table sequence looks like
Imagine three $5 wagers: Small, Tall, and All. The shooter begins a hand and the tracker is blank.
- Roll 1: 6 — Small marks 6; All marks 6.
- Roll 2: 9 — Tall marks 9; All marks 9.
- Roll 3: 3 — Small marks 3; All marks 3.
- Roll 4: 6 — no new marker; all three bets remain alive.
- Roll 5: 12 — Tall and All mark 12.
- Roll 6: 7 — all unfinished ATS wagers lose and the tracker resets.
The Pass Line may have had its own point cycle during those rolls, but ATS follows its separate state. That is why players should not infer the side bet from what is happening to the main line action.
Why the tracking hardware and crew procedure matter
ATS is operationally more complicated than a one-roll center bet because the wager can remain unresolved through many rolls and every qualifying number changes the state.
Casinos may use physical markers, electronic displays, or dealer-controlled tracking systems. The crew must establish which side bets were booked before the sequence, update the correct number after each valid roll, recognize completion, and reset after a losing 7. A disputed missed marker can matter significantly when a high-paying All wager is one number away.
The practical control is simple: the visible tracker should agree with the roll history. Players should also understand that the exact booking window, reset procedure, and treatment of unusual events are house-rule questions, not universal properties of the mathematics.
Long suspense does not mean low cost
ATS can feel less expensive than a one-roll prop because one wager may stay alive for 10, 20, or more rolls. That psychological impression should not be confused with house edge.
A $5 All bet at 150:1 does not lose $5 on every roll; it survives until either the checklist is completed or a 7 kills the cycle. But when you make a new $5 All bet every eligible cycle, the long-run expectation still reflects the roughly 20.61% edge of that schedule.
At $500 of total All-bet action over many cycles, the expected loss is about $103 at a 20.61% edge. A more generous 175:1 schedule would reduce that expectation substantially. Again, the paytable is the decision point.
A better way to compare ATS with other craps side bets
Do not rank it by jackpot size alone. Compare four things:
- the exact posted payout;
- the probability of completing the checklist;
- the house edge implied by those two numbers;
- how often you plan to rebook the wager.
ATS offers something many one-roll props do not: a shared, slowly building sweat. The table can watch the board fill and react when only one rare total is missing. That entertainment value is real. It does not make the price disappear.
For mathematical comparison, use Craps House Edge, Repeater Bets, and Proposition Bets Ranked. If a table uses a branded name or a different award schedule, evaluate that posted version instead of borrowing a house-edge figure from another property.
The decision before you put chips on ATS
First identify whether you are betting Small, Tall, All, or some combination. Second, read the awards. Third, decide whether the long-duration sweat is worth the expected cost to you.
The wager is not a strategy for predicting a hot shooter, and the fact that nine of ten numbers are already marked does not make the missing number guaranteed to arrive before 7. It simply means the surviving ticket is now closer to its completion condition.
If you choose ATS, treat it as a paytable-specific side bet with a distinctive entertainment profile—not as a hidden low-edge wager just because it can stay alive for many throws. Continue with Fire Bet, Repeater Bets, and Craps Odds to compare other long-cycle bets and lower-cost core wagers.