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Paytables Explained

A carnival game paytable is not decoration. It is the price sheet that controls payouts, house edge, and how expensive the game really is.

Paytables Explained
Point Value
House Edge Paytable-dependent
Difficulty Medium
Skill Ceiling Medium

A carnival-game paytable is a pricing schedule. It tells you what the casino pays when a defined event occurs, and those payout numbers—combined with the probability of each event—determine the wager’s expected return.

That is why two tables can carry the same game name and still offer materially different value. The cards may be dealt the same way and the qualifying hands may have the same probabilities, yet a single payout change can move the house edge.

Read a paytable as a list of contracts

A typical bonus schedule might say:

ResultPays
Royal flush100 to 1
Straight flush40 to 1
Four of a kind30 to 1
Full house8 to 1
Flush6 to 1
Straight5 to 1
Three of a kind3 to 1
Pair1 to 1

Each line means: if this defined result occurs and the wager is eligible, the wager pays according to this multiplier.

The schedule does not tell you by itself whether the bet is good or bad. For that you also need the probability of each result and the treatment of losing outcomes.

“Pays 5 to 1” and “returns 6 for 1” are not the same wording

Casino signs and mathematical sources may express payouts differently.

  • 5 to 1 normally means you win five units and also keep the original wager.
  • 6 for 1 normally describes six units returned in total, including the original wager.

Economically those examples can describe the same outcome, but mixing the conventions can create a one-unit error in every winning calculation.

When comparing sources, normalize the payout language before doing expected-value math.

Probability is the other half of the price

Suppose a hypothetical one-unit side bet has only three possible outcomes:

  • Event A occurs 1% of the time and pays 50 to 1;
  • Event B occurs 9% of the time and pays 3 to 1;
  • all other outcomes lose.

The expected return from wins is:

(0.01 × 50) + (0.09 × 3) = 0.50 + 0.27 = 0.77 units

The wager loses one unit 90% of the time:

0.90 × -1 = -0.90

So expected value is:

0.77 - 0.90 = -0.13 units per unit wagered

That corresponds to a 13% house edge on this simplified wager.

A paytable is therefore not a decoration beside the game. It is one of the inputs that creates the edge.

Small-looking payout changes can matter a lot

Imagine the same example but Event A is reduced from 50 to 1 to 40 to 1.

The Event A contribution falls from 0.50 to 0.40 units. Everything else stays the same. Expected value becomes:

0.40 + 0.27 - 0.90 = -0.23

The house edge moves from 13% to 23% even though only one line changed.

That is the central lesson of paytable comparison: you cannot infer value from the game name alone.

Main-game tables and side-bet tables do different jobs

Carnival layouts may display several kinds of payout information.

A main-game schedule may control:

  • an Ante Bonus;
  • a Blind wager;
  • a special premium hand;
  • a dealer-qualification consequence.

An optional side-bet table may control:

  • Pair Plus;
  • Trips;
  • Six Card Bonus;
  • flush or pair bonuses;
  • a fixed progressive award beneath the top jackpot.

These should be analyzed separately. A strong base game does not rescue an expensive side bet, and an attractive side bet does not change the mathematics of the required wager.

For that separation, see main bets vs side bets.

The same label can hide several schedules

Three Card Poker is a useful example. The name “Pair Plus” identifies a wager type, but casinos can offer different payout schedules for the qualifying hands. A quoted house edge therefore needs the specific Pair Plus paytable.

Likewise, Ultimate Texas Hold’em can be offered with different Trips schedules. Progressive packages can also add their own meter-dependent top prize and fixed secondary awards.

The general rule is simple:

No house-edge percentage is complete unless you know which rules and paytable produced it.

Current regulatory approval catalogues reinforce this version-specific approach. Nevada’s approved-games page lists multiple table-game products and variants rather than treating each marketing name as one immutable ruleset. Nevada Gaming Control Board — Approved Games.

A jackpot meter can turn part of the paytable into a moving number

Fixed paytables are easy to compare because every award is known in advance.

A progressive table introduces a variable:

  • the top award may grow;
  • the reset value may be lower after a hit;
  • some secondary awards stay fixed;
  • only part of each wager may feed the meter;
  • a cap may apply;
  • eligibility may depend on a registered wager.

That means the expected return can change as the meter changes.

The correct analysis is not “progressive = better.” It is:

EV at current meter = fixed-award EV + jackpot probability × current eligible jackpot value - losing-wager cost

See progressive jackpot math for the full variable-meter model.

House edge is not the same as hit frequency

A side bet can hit frequently and still be expensive if the payouts are weak.

Another side bet can hit rarely and still have a lower house edge if the rare wins are paid more generously.

These are separate questions:

  • Hit frequency: how often does any winning event occur?
  • Average win size: how much is paid when wins occur?
  • Expected return: probability-weighted value of all outcomes.
  • House edge: the casino’s expected share of the wager over the long run.

Players often focus on the first because it is visible at the table. Value comes from all four.

Why headline jackpots can distract from weak lower tiers

A paytable may advertise an enormous top prize while reducing more common awards.

That can make the product feel richer even if the overall return is worse. The correct comparison weights every line by its probability. A spectacular payout attached to an extremely rare hand may contribute less to expected return than a one-unit change to a common pair or flush tier.

This is exactly why a paytable should be read from top to bottom, not only at the largest number.

A useful comparison is High Card Flush: once the hand-ranking and dealer-qualification rules are fixed, the payout schedule still determines what those probabilities are worth to the player. The game name tells you the family; the active paytable tells you the price.

A three-step comparison method

When two tables offer the same game, compare them in this order.

1. Confirm the rules are actually the same

Check decks, qualification rule, raise options, bonus definitions and any progressive eligibility requirements. If the rules differ, a pure payout comparison may be invalid.

2. Put the schedules side by side

Mark every changed payout. Do not assume the first difference is the only one.

3. Recalculate or use a trusted analysis for the exact schedule

If you have the event probabilities, calculate expected value directly. Otherwise use a source that explicitly identifies the schedule being analyzed.

For common games, mathematical references such as Wizard of Odds — Three Card Poker illustrate how different bonus schedules produce different returns.

The casino also treats the paytable as an operational control

A paytable is not only for players. It is also a control document.

Dealers and supervisors need the active schedule to:

  • pay the correct amount;
  • resolve unusual hands;
  • verify premium awards;
  • compare the installed layout/signage with the approved game version;
  • distinguish a fixed award from a progressive meter amount;
  • explain a payout dispute.

If the wrong schedule is displayed or used, the problem is operational, not merely mathematical.

This is why jackpot verification begins by identifying the exact game version and active paytable before celebrating the number on the meter.

Beginners do not need to memorize every number

A beginner can use a simpler discipline:

  • know which wagers are mandatory;
  • know which are optional;
  • photograph or note the schedule if local rules allow;
  • compare only the wagers you actually intend to make;
  • be suspicious of a conclusion based only on the top payout;
  • avoid quoting a house-edge number without its schedule.

The goal is not to become a combinatorics expert at the table. The goal is to recognize that the paytable is the price sheet.

The most useful conclusion

Rules decide what can happen. Probability tells you how often it happens. The paytable decides what each event is worth.

Those three pieces together create expected return.

If two carnival games look identical but one pays less for the same events, the weaker schedule is charging more for the same underlying chance structure. If a progressive meter changes, part of the schedule changes with it. If a side-bet schedule changes, its quoted house edge must be recalculated.

That is why the smartest comparison is not “Which table has the biggest jackpot?” It is “Which exact rules and paytable am I buying with each dollar of action?”

Continue with progressive jackpots for the special case where one payout line can move while you are watching it.

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